By Luke Ahearn
A generally improved re-creation of Luke Ahearn's cornerstone online game paintings booklet "3D video game Textures" is right here. while electronic paintings software program used to be in its infancy, so much electronic paintings, in particular vector paintings, used to be textureless. With the improvement in software program, it's now attainable to include texture into so much different types of electronic artwork. although, if the artists can't construct their very own textures, they're restricted to utilizing advertisement textures. during this more advantageous third version of Luke Ahearn's gem of a book, not merely does Luke teach you tips to create your personal particular textures, he additionally teaches tips to create shaders (the visual results - reflections, refractions, opacity - that make textures come to existence) and fabrics (collections of shaders that fill good jointly to map to a selected scene or environment). You can now expand your ability set immeasurably, and create extra compelling, different artwork from scratch.
Unlike whatever out there, this booklet presents an in-depth advisor to online game textures, shaders and materials- with hundreds of thousands of fine quality examples.
The companion site comprises: demo types of suitable software program; source pictures; all photographs from the book.
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3D Game Textures: Create Professional Game Art Using Photoshop by Luke Ahearn